npc_scale_global_base¶
Info
This page was last generated 2023.04.23
Schema¶
Column | Data Type | Description |
---|---|---|
type | int | Type: 0 = Trash, 1 = Named, 2 = Raid |
level | int | Level |
zone_id | int | |
instance_version | int | |
zone_id_list | text | |
instance_version_list | text | |
ac | int | Armor Class |
hp | bigint | Health |
accuracy | int | Accuracy |
slow_mitigation | int | Slow Mitigation |
attack | int | Attack |
strength | int | Strength |
stamina | int | Stamina |
dexterity | int | Dexterity |
agility | int | Agility |
intelligence | int | Intelligence |
wisdom | int | Wisdom |
charisma | int | Charisma |
magic_resist | int | Magic Resistance |
cold_resist | int | Cold Resistance |
fire_resist | int | Fire Resistance |
poison_resist | int | Poison Resistance |
disease_resist | int | Disease Resistance |
corruption_resist | int | Corruption Resistance |
physical_resist | int | Physical Resistance |
min_dmg | int | Minimum Damage |
max_dmg | int | Maximum Damage |
hp_regen_rate | bigint | Health Regeneration Rate |
hp_regen_per_second | bigint | |
attack_delay | int | Attack Delay: Delay between the attack arounds in 10ths of a second. |
spell_scale | int | Spell Scale: 50 = 50%, 100 = 100%, 150 = 150% |
heal_scale | int | Heal Scale: 50 = 50%, 100 = 100%, 150 = 150% |
avoidance | int | |
heroic_strikethrough | int | |
special_abilities | text | Special Abilities |