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Information relevant to sound emitters in zone in .emt files.

  • sound: file name of a sound, default none.wav
  • sound_active: when the sound should be played, default 0 (always). Other options: 1 (daytime), 2 (nighttime)
  • sound_volume: loudness of a sound, default 1.0 (max volume), range of 0.0 to 1.0
  • sound_fade_in: fade in in ms for a sound, default 0 (never fade)
  • sound_fade_out: fade out in ms for a sound, default 0 (never fade)
  • sound_type: loop parameter, default 0 (constantly), Other options: 1 (delayed repeat)
  • sound_radius: when person is this radius from the origin play at full sound, default 15.0 (15m range)
  • sound_distance: max distance from origin the sound can be heard, default 50.0 (50m range)
  • sound_rand_distance: distance in meters the sound can be played at randomly, default 0
  • sound_trigger_range: distance from origin for a player to trigger the sound being played, default 50.0 (50m range)
  • sound_min_repeat_delay: minimum delay before the sound repeats playback in ms, default 0
  • sound_max_repeat_delay: maximum delay before the sound repeats playback in ms, default 0
  • sound_xmi_index: xmi is a classic playback system, typically just use, default 0
  • sound_echo: echo level, default 0, range 0 to 1.0
  • sound_env_toggle: set whether playback can be controlled with environment sounds in options window, default 1

How these varying fields go in is something like:

;?,SoundFile (wav=sound mp3/xmi=music),Unknown (0=OK 1=OK),WhenActive (0=Always 1=Daytime 2=Nighttime),Volume (1.0 = 100%),FadeInMS,FadeOutMS,WavLoopType (0=Constant 1=Delayed Repeat),X,Y,Z,WavFullVolRadius,WavMaxAudibleDist,N onZero = RandomizeLocation,ActivationRange,MinRepeatDelay,M axRepeatDelay,xmiIndex,EchoLevel (50 = Max),IsEnvSound (for option toggle)

A few examples (yanked from innothuleb.emt):

2,bix_hit.wav,1,0,0.30,0,0,1,71.33,-937.87,13.91,40.00,50.00,0.00,50.00,2500,7500,0,1.00,1,0
2,darkwds1.wav,0,0,0.30,0,0,1,52.10,30.56,9.00,10000.00,10000.00,0.00,10000.00,0,0,0,1.00,1,0
2,jungle_lp.wav,0,0,0.30,0,0,1,60.11,19.28,8.87,7000.00,10000.00,0.00,10000.00,0,0,0,1.00,1,0
2,nightime_background_lp.wav,0,0,0.75,0,0,1,41.61,43.25,7.15,7000.00,10000.00,0.00,10000.00,0,0,0,1.00,1,0
2,fire_torch01_lp.wav,0,0,5.00,0,0,1,-2154.73,-921.32,0.91,10.00,75.00,0.00,75.00,0,0,0,1.00,1,0

A list of all the wavs/mp3s I found when I parsed through all the .emts:

Unique Wavs:
Fly_buzz_nearby.wav
Lava_Lp.wav
Mosquito_buzz.wav
Spider_walk_sand.wav
SwaBird1.wav
SwaBird2.wav
SwaNBrd1.wav
Torch3D.wav
alra_arcane_lp.wav
alra_dark_lp.wav
alra_light_lp.wav
alra_nature_lp.wav
amb_bamboochimes001.wav
amb_battle_dark_lp_01.wav
amb_forest_lp.wav
amb_horror_lp_01.wav
amb_market001.wav
amb_miragulmare_lp.wav
amb_sandcastle_shores_lp.wav
amb_well_lp.wav
ape_distant01.wav
ape_distant02.wav
arena_lp.wav
bandit_voc02.wav
bandit_voc03.wav
bandit_voc05.wav
banner_flap_lp.wav
bar_lp.wav
bats_fly_squeek01.wav
bats_fly_squeek02.wav
bigbell.wav
bird01.wav
bird02.wav
bird03.wav
bird04.wav
bird05.wav
bix_hit.wav
blacksmith_lp.wav
boatbell.wav
bones_breaking01.wav
bones_breaking02.wav
bones_eating.wav
boulder_crash.wav
boulder_hit.wav
bubble_goo.wav
cage_creak_distant.wav
cage_creak_nearby.wav
cave_amb_small.wav
chain_lg_pulley.wav
chaindrag_distant.wav
chanting001_loop.wav
chanting_drums_lp.wav
chanting_lp.wav
clock_tick_lp.wav
coffin_slide_closed.wav
coffin_slide_open.wav
coins_cave01.wav
coins_cave02.wav
coleseum_layer01.wav
coleseum_layer02.wav
coleseum_layer03.wav
coleseum_layer04.wav
coloseum_crowd_lp.wav
combat_lp.wav
conveyor_belt_loop.wav
creak_wood01.wav
creak_wood02.wav
crow01.wav
crow02.wav
crow03.wav
crow04.wav
crow05.wav
crowd_townhall_lp.wav
crystal_big_lp.wav
darkwds1.wav
darkwds2.wav
desdbrd1.wav
desdbrd2.wav
dockbell.wav
dodcavewater_lp.wav
doddrip01.wav
doddrip02.wav
doddrip03.wav
doddrip04.wav
dodlamp01.wav
door_forcfield_lp.wav
dragon_moan.wav
drip_cave01.wav
drip_cave02.wav
drip_cave03.wav
drip_cave04.wav
drip_cave05.wav
drip_dry01.wav
drip_dry02.wav
drip_dry03.wav
drums_deep_lp.wav
drums_lp.wav
earthquake.wav
egg_scratch.wav
electric_arcs_lp.wav
emit_crystal_portal_lp.wav
emit_evil_crystal_lp.wav
emit_evil_lamp_lp.wav
energy001_loop.wav
energybarrier001_loop.wav
fairies_twinkle_lp.wav
fire001_loop.wav
fire_bonfire_lp.wav
fire_large_lp.wav
fire_lp.wav
fire_small_lp.wav
fire_torch01_lp.wav
fire_torch02_lp.wav
fish_swim_by_lg.wav
flag_flap_lite_lp.wav
flag_flap_lp.wav
fly_buzz_nearby.wav
footstep_distant.wav
footstep_lg_cave.wav
forcefield_lp.wav
forest_amb_lp.wav
forge001_loop.wav
frog01.wav
frog02.wav
frog03.wav
frog04.wav
frog05.wav
gear_grind_lp.wav
gears001_lp.wav
gears_large.wav
ghost_wind_whoosh.wav
ghosts_lp.wav
hammer_blacksmith.wav
hammer_metal.wav
hammer_wood.wav
handsaw01.wav
hawk.wav
heartbeat_lg_lp.wav
heartbeat_lp.wav
horse_neigh02.wav
horse_neigh03.wav
hum_low_lp.wav
humm_tubes.wav
ice_crack003.wav
ice_crack004.wav
ice_crack005.wav
ice_crack01.wav
ice_crack02.wav
iksar_jam.wav
insect_cave01.wav
insect_cave02.wav
insect_cave03.wav
insect_cave04.wav
jungle_lp.wav
kegbar_lp.wav
laffhvy_fem.wav
lafflite_fem.wav
lake_ripple_lp.wav
large_metal_01.wav
large_metal_02.wav
large_metal_03.wav
lava2_lp.wav
lava_hiss.wav
lava_lp.wav
leaves_rustling001_loop.wav
massive_4footsteps.wav
mining_cart_lp.wav
mining_lp_01.wav
mining_lp_02.wav
miragul_runes_01.wav
miragul_runes_02.wav
miragul_runes_03.wav
miragul_runes_04.wav
miragul_runes_05.wav
miragul_runes_06.wav
moan_spirit01.wav
moan_spirit02.wav
mud_bubble01.wav
mud_bubble02.wav
mud_bubble03.wav
mud_bubble04.wav
night.wav
nightime_background02_lp.wav
nightime_background_lp.wav
ocea_wv1.wav
oceabrd1.wav
oceabrd2.wav
ocean.wav
ocean_waves_lp.wav
oceanlap.wav
oceanwav.wav
owl_hoot01.wav
owl_hoot02.wav
page_turn01.wav
page_turn02.wav
part_click_lp.wav
pick_hit01.wav
pick_hit02.wav
pick_hit03.wav
pick_hit04.wav
pick_hit05.wav
plant_rustle01.wav
plant_rustle02.wav
prisoner_tap_01.wav
prisoner_tap_02.wav
prop_large_loop.wav
prop_small_loop.wav
pus_geyser.wav
rats_grouped.wav
river_big_lp.wav
river_pus_lp.wav
roar_loud_underwater.wav
rock_cave_fall01.wav
rock_cave_fall02.wav
rock_cave_fall03.wav
rock_tool_hit.wav
rockhopper_scream01.wav
rockhopper_scream02.wav
rocks_rocks_sml.wav
rocks_sand_small.wav
rocks_tumble.wav
rumblelp.wav
sand_cave01.wav
sand_shift_lp.wav
sand_storm_lp.wav
sandy_wind001_loop.wav
saw_wood_lp.wav
scary_wind_Moan.wav
scientist_lab_lp.wav
scream_01.wav
scream_02.wav
seagulls01.wav
seagulls02.wav
seagulls03.wav
ship_creak01.wav
ship_creak02.wav
shore_amb_lp.wav
shovel01.wav
shovel02.wav
shovel03.wav
siren_song_lp.wav
skylance001_loop.wav
skylance002_loop.wav
slime_bg_lp.wav
slime_plop01.wav
slime_plop02.wav
slime_plop03.wav
small_animal_scurry.wav
snowy_wind001_loop.wav
sounds\WallOfDead001_loop.wav
sounds\arena_bg_lp.wav
sounds\bats_fly_squeek02.wav
sounds\bell001.wav
sounds\bell002.wav
sounds\bell003.wav
sounds\bell004.wav
sounds\bell005.wav
sounds\bubble_goo.wav
sounds\chanting001_loop.wav
sounds\crowd_townhall_lp.wav
sounds\crystal_big_lp.wav
sounds\dodcavewater_lp.wav
sounds\doddrip01.wav
sounds\doddrip02.wav
sounds\doddrip03.wav
sounds\doddrip04.wav
sounds\doddrip05.wav
sounds\doddrip06.wav
sounds\doddrip07.wav
sounds\dodlamp01.wav
sounds\dodrock01.wav
sounds\dodrock02.wav
sounds\dodrock03.wav
sounds\dodwolf01.wav
sounds\dodwolf02.wav
sounds\dodwolf03.wav
sounds\dodwolf04.wav
sounds\dodwolf05.wav
sounds\drip_cave03.wav
sounds\energy001_loop.wav
sounds\fire001_loop.wav
sounds\fire_bonfire_lp.wav
sounds\fire_torch01_lp.wav
sounds\gears001_loop.wav
sounds\heartbeat_lg_lp.wav
sounds\ice_crack003.wav
sounds\ice_crack004.wav
sounds\ice_crack005.wav
sounds\jungle001_loop.wav
sounds\mud_bubble01.wav
sounds\organ001.wav
sounds\organ002.wav
sounds\organ003.wav
sounds\organ004.wav
sounds\organ005.wav
sounds\page_turn01.wav
sounds\page_turn02.wav
sounds\sandy_wind001_loop.wav
sounds\skylance001_loop.wav
sounds\skylance002_loop.wav
sounds\skylance003_loop.wav
sounds\snowy_wind001_loop.wav
sounds\tent_flap001_loop.wav
sounds\tent_flap_lp.wav
sounds\twinkle001_loop.wav
sounds\water_brook_lp.wav
sounds\water_swampy001_loop.wav
sounds\water_underwater_lp.wav
sounds\wind_caverns_lp.wav
sounds\wind_corr_lp.wav
sounds\wind_magical.wav
sounds\writing_lp.wav
space.wav
spiderfight.wav
steam_hiss.wav
steam_pipe.wav
steam_pistons_loop.wav
steamfont_wind.wav
steamlp.wav
stomp_01.wav
stomp_02.wav
streamlg.wav
streamsm.wav
swmp1.wav
swmp3.wav
sword_clank.wav
sword_forcfield_lp.wav
sword_sharpen.wav
tavern_lp.wav
tent_flap001_loop.wav
tent_flap_lp.wav
thunder_rolling.wav
tinker01.wav
tinker02.wav
tinker03.wav
tinker05.wav
torch3d.wav
townhall_layer01.wav
tree_crackle_01.wav
twinkle001_loop.wav
vampyres_sucking.wav
voc_laff_big.wav
voc_scream_f.wav
voc_scream_m.wav
voc_welcome.wav
volcano_erupt_lp.wav
water_brook_lp.wav
water_lapping.wav
water_lapping01.wav
water_splash01.wav
water_splash02.wav
water_splash03.wav
water_swampy001_loop.wav
water_sway_lp.wav
water_underwater_lp.wav
waterfall_big_lp.wav
waterfall_med_lp.wav
waterfall_med_lp01.wav
waves01_lp.wav
wfall_lg.wav
wfall_md.wav
wheel_mtl_creak_lp.wav
wheel_pottery_lp.wav
whisper_lp.wav
whisper_torment_01.wav
whisper_torment_02.wav
whisper_torment_03.wav
whispering_lp.wav
wind_caverns_lp.wav
wind_chimes_lp.wav
wind_corr_lp.wav
wind_desert_lp.wav
wind_lite_lp.wav
wind_lp1.wav
wind_lp2.wav
wind_lp3.wav
wind_lp4.wav
wind_magical.wav
wind_moan_lp.wav
wind_mountains.wav
wind_soft_lp.wav
wind_strong_lp.wav
wind_trees.wav
wind_trees_branches.wav
wind_trees_lp.wav
wind_water_birds_lp.wav
wolf_howl.wav
wolves_howl_01.wav
wolves_howl_02.wav
wolves_howl_03.wav
wolves_howl_04.wav
woodenwheel001.wav
writing_lp.wav
wtr_pool.wav

Unique Mp3s:

EQWeddingEvil.mp3
EQWeddingGood.mp3
Egyptian.mp3
Gunthak.mp3
MX_HOUSE_OF_THULE_V2.mp3
Mir.mp3
Solteris.mp3
abysmal.mp3
alkabormare.mp3
anguish.mp3
arcstone.mp3
areliscombat.mp3
arelisvillage.mp3
argath.mp3
arthicrex_intro.mp3
arthicrex_loop.mp3
ashengate.mp3
barindu.mp3
beastdomain.mp3
bertoxtemple.mp3
blackfeatherroost.mp3
blightfiremoors.mp3
bloodfields.mp3
bloodmoon.mp3
breedinggrounds.mp3
brells_arena.mp3
brells_rest_intro.mp3
brells_rest_loop.mp3
brells_temple_loop.mp3
broodlands.mp3
causeway.mp3
chapterhouse.mp3
cityofbronze.mp3
combine.mp3
commonlands.mp3
corathus.mp3
crescentreach.mp3
crystallos.mp3
devastation.mp3
devastationa.mp3
direwindcliffs.mp3
discord.mp3
discordtower.mp3
drachnidhive.mp3
dragonscale.mp3
dranik.mp3
dranikcatacombs.mp3
dranikhollows.mp3
draniksewers.mp3
draniksscar.mp3
dreadspire.mp3
dulak.mp3
eastkorlach.mp3
elddar.mp3
elddarA.mp3
eviltree.mp3
fairytale.mp3
fallen.mp3
feerrott2.mp3
ferubi.mp3
foundation.mp3
freeport.mp3
freeportacademy.mp3
freeportmilitia.mp3
frostcrypt.mp3
gorukarmesa.mp3
grelleth.mp3
guardian.mp3
guk.mp3
gyrospire.mp3
harbingers.mp3
hatesfury.mp3
highpasshold.mp3
hillsofshade.mp3
housegarden.mp3
icefallglacier.mp3
ikkinz.mp3
illsalin.mp3
inktuta.mp3
kithicor.mp3
kodtaz.mp3
korascian.mp3
lavastorm.mp3
lichen_creep_intro.mp3
lichen_creep_loop.mp3
lopingplains.mp3
mansion.mp3
mechanotus.mp3
mmc.mp3
mountainpass.mp3
natimbi.mp3
northro.mp3
oceangreenhills.mp3
oldblackburrow.mp3
oldbloodfield.mp3
olddranik.mp3
oldfieldofbone.mp3
oldkaesoraa.mp3
oldkaesorab.mp3
oldkithicor.mp3
oldkurn.mp3
pad1bg_echo.mp3
pad2deep.mp3
pad2deep2.mp3
pellucid_intro.mp3
pellucid_loop.mp3
pillarsalra.mp3
pirate.mp3
precipiceofwar.mp3
provinggrounds.mp3
qinimi.mp3
qvic.mp3
rage.mp3
rageA.mp3
rathechamber.mp3
resplendent.mp3
riftseekers.mp3
riwwi.mp3
rubak.mp3
ruj.mp3
sandcastle.mp3
sarithcity.mp3
sepulcher.mp3
shardslanding.mp3
shining_city_loop.mp3
shipworkshop.mp3
shissar.mp3
skylance.mp3
snlair.mp3
somnium.mp3
southro.mp3
steamfactory.mp3
steamfont.mp3
stillmoon.mp3
stone_snake.mp3
stonehive.mp3
sunderocksprings.mp3
tacvi.mp3
tak.mp3
takishruins.mp3
takishruinsA.mp3
theatera.mp3
thenest.mp3
thesteppes.mp3
thevoid_loop.mp3
thuledream.mp3
thulehouse.mp3
thundercrest.mp3
tirranun.mp3
torgiran.mp3
toskirakk.mp3
tropical.mp3
txevu.mp3
underquarry_loop.mp3
uqua.mp3
valdeholm.mp3
vergalidmines.mp3
wallofslaughter.mp3
westkorlach.mp3
windsong.mp3
xorbb.mp3
yxxta.mp3