merc_stats¶
Info
This page was last generated 2023.07.15
Relationship Diagram(s)¶
Relationships¶
Relationship Type | Local Key | Relates to Table | Foreign Key |
---|---|---|---|
One-to-One | merc_npc_type_id | merc_npc_types | merc_npc_type_id |
Schema¶
Column | Data Type | Description |
---|---|---|
merc_npc_type_id | int | Mercenary NPC Type Identifier |
clientlevel | tinyint | Client Level |
level | tinyint | Level |
hp | int | Health |
mana | int | Mana |
AC | smallint | Armor Class |
ATK | mediumint | Attack |
STR | mediumint | Strength |
STA | mediumint | Stamina |
DEX | mediumint | Dexterity |
AGI | mediumint | Agility |
_INT | mediumint | Intelligence |
WIS | mediumint | Wisdom |
CHA | mediumint | Charisma |
MR | smallint | Magic Resistance |
CR | smallint | Cold Resistance |
DR | smallint | Disease Resistance |
FR | smallint | Fire Resistance |
PR | smallint | Poison Resistance |
Corrup | smallint | Corruption Resistance |
mindmg | int | Minimum Damage |
maxdmg | int | Maximum Damage |
attack_count | smallint | Attack Count |
attack_speed | tinyint | Attack Speed: The lower the number, the faster the NPC hits. (Deprecated) |
attack_delay | tinyint | Attack Delay: Delay between the attack arounds in 10ths of a second. |
special_abilities | text | Special Abilities |
Accuracy | mediumint | Accuracy |
hp_regen_rate | int | Health Regeneration Rate |
mana_regen_rate | int | Mana Regeneration Rate |
runspeed | float | Run Speed |
statscale | int | Stat Scale: 50 = 50%, 100 = 100%, 150 = 150% |
spellscale | float | Spell Scale: 50 = 50%, 100 = 100%, 150 = 150% |
healscale | float | Heal Scale: 50 = 50%, 100 = 100%, 150 = 150% |