Spawn
Info
Also see Spire Quest API Explorer for latest definitions and Quest examples
Last generated 2023.01.15
spawn:CurrentNPCID();
spawn:Depop();
spawn:Disable();
spawn:Enable();
spawn:Enabled();
spawn:ForceDespawn();
spawn:GetHeading();
spawn:GetID();
spawn:GetKillCount();
spawn:GetSpawnCondition();
spawn:GetVariance();
spawn:GetX();
spawn:GetY();
spawn:GetZ();
spawn:LoadGrid();
spawn:NPCPointerValid();
spawn:Repop();
spawn:Repop(uint32 delay);
spawn:Reset();
spawn:RespawnTimer();
spawn:SetCurrentNPCID(uint32 nid);
spawn:SetNPCPointer(NPC n);
spawn:SetRespawnTimer(uint32 newrespawntime);
spawn:SetTimer(uint32 duration);
spawn:SetVariance(uint32 newvariance);
spawn:SpawnGroupID();