Getting Started with EQGZI¶
What is EQGZI?¶
As of 01/31/2023, EQGZI is a program that turns a 3D modeled project into an everquest EQG zone file. It uses the OBJ format as an intermediary export, and supports: Lights, Environment Emitters, Material/Shader definitions, Region, and Spawn placement data.
Requirements¶
- Blender 3.0 or greater. This is the tool for editing zones.
- EQGZI-Manager. This is a standalone exe that manages EQGZI.
Installation¶
- Download EQGZI-Manager and move it to a place you wish to keep your customized zones.
- Double click eqgzi-manager.exe
- Open eqgzi-manager, and click
Download EQGZI & Manager
- Ensure the
Blender: path
is set. If not, press Detect after installing Blender 3.0 or greater. - Click
Create New Zone
- Type in the shortname of any zone, e.g.
clz
- Type in the shortname of any zone, e.g.
- Click
Create clz.eqg
. See if the status says "Created clz.eqg" or not after- Click
Open clz folder
and see if an out folder is inside it. Open it, and see if clz.eqg was successfully made
- Click
- Your environment is now set up!
Further reading and configuration¶
- Feature Breakdown - A list of features and how to use them
- Shader List - A list of shaders
- Blender Custom Properties - A list of custom properties supported by EQGZI inside Blender