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Quest Loading

Info

This page outlines how quests are loaded by the server

Notes

The [ext] refers to file extension--either .pl or .lua.

It should be noted that a .lua file takes precedence over a .pl file of the same name.

Global Scripts

Global scripts were designed to run on top of the scripts mentioned above, meaning if you have a player script in a zone directory and a global player script, they will both execute and not interfere with each other

Type Script Name
Bots quests/global/global_bot.ext
Mercenaries quests/global/global_merc.ext
NPCs quests/global/global_npc.ext
Players quests/global/global_player.ext

The global_npc.ext scripts run in a zone wide context. All NPCs in the same zone can see variables, modify them, and see changes made by the others

Bots

In order of operations, a Bot's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zoneshortname/v[instance_version]/bot.[ext] quests/qeynos/v0/bot.pl
quests/zoneshortname/bot_v[instance_version].[ext] quests/qeynos/bot_v1.pl
quests/zoneshortname/bot.[ext] quests/qeynos/bot.lua
quests/global/bot.[ext] quests/global/bot.pl

Encounters

Encounters will load a script on the first event that triggers them and will load one and only one from the following location.

In order of operations, an Encounter's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zone/v[instance_version]/encounters/name.[ext] quests/qeynos/v0/encounters/name.pl
quests/zone/encounters/name.[ext] quests/qeynos/encounters/name.lua
quests/global/encounters/name.[ext] quests/global/encounters/name.pl

Items

Items will load a script on the first event that triggers them and will load one and only one from the following location.

In order of operations, an Item's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zone/v[instance_version]/items/item_script.[ext] quests/qeynos/v0/items/script_30057.pl
quests/zone/items/item_script.[ext] quests/qeynos/items/script_30057.pl
quests/global/items/item_script.[ext] quests/global/items/script_30057.lua
quests/zone/items/default.[ext] quests/qeynos/items/default.lua
quests/global/items/default.[ext] quests/global/items/default.pl

Mercenaries

In order of operations, a Mercenary's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zoneshortname/v[instance_version]/merc.[ext] quests/qeynos/v0/merc.pl
quests/zoneshortname/merc_v[instance_version].[ext] quests/qeynos/merc_v1.pl
quests/zoneshortname/merc.[ext] quests/qeynos/merc.lua
quests/global/merc.[ext] quests/global/merc.pl

NPCs

These scripts run in a context based on NPC ID or NPC name.

All NPCs with the same NPC ID or name can see variables, modify them, and see changes made by the others.

If you need variables that are specific to each instance of an NPC ID or name, data buckets or entity variables can be used.

In order of operations, an NPC's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zoneshortname/v[instance_version]/npc_id.[ext] quests/qeynos/v0/1173.lua
quests/zoneshortname/v[instance_version]/npc_name.[ext] quests/qeynos/v0/Trumpy_Irontoe.pl
quests/zoneshortname/npc_id.[ext] quests/qeynos/1173.lua
quests/zoneshortname/npc_name.[ext] quests/qeynos/Trumpy_Irontoe.pl
quests/global/npc_id.[ext] quests/global/1234.pl
quests/global/npc_name.[ext] quests/global/Nexus_Scion.lua
quests/zoneshortname/v[instance_version]/default.[ext] quests/tutorialb/v0/default.pl
quests/zoneshortname/default.[ext] quests/tutorialb/default.pl
quests/global/default.[ext] quests/global/default.lua

Players

In order of operations, a Player's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zoneshortname/v[instance_version]/player.[ext] quests/qeynos/v0/player.pl
quests/zoneshortname/player_v[instance_version].[ext] quests/qeynos/player_v1.pl
quests/zoneshortname/player.[ext] quests/qeynos/player.lua
quests/global/player.[ext] quests/global/player.pl

Spells

Spells will load a script on the first event that triggers them and will load one and only one from the following location.

In order of operations, a Spell's script will be dictated by the first script that it finds below:

Hierarchy Example
quests/zone/v[instance_version]/spells/spell_id.[ext] quests/qeynos/v0/spells/1234.pl
quests/zone/spells/spell_id.[ext] quests/qeynos/spells/1234.pl
quests/global/spells/spell_id.[ext] quests/global/spells/1234.lua
quests/zone/spells/default.[ext] quests/qeynos/spells/default.lua
quests/global/spells/default.[ext] quests/global/spells/default.pl