character_corpses
Relationships
erDiagram
character_corpses {
intunsigned id
intunsigned charid
varchar charname
smallintunsigned instance_id
smallint zone_id
}
character_data {
intunsigned id
varchar name
varchar nane
intunsigned zone_instance
intunsigned zone_id
}
character_corpse_items {
intunsigned corpse_id
intunsigned item_id
intunsigned aug_1
intunsigned aug_2
intunsigned aug_3
intunsigned aug_4
intunsigned aug_5
int aug_6
}
instance_list {
int id
tinyintunsigned version
intunsigned zone
}
zone {
int zoneidnumber
varchar short_name
tinyintunsigned version
varchar content_flags
varchar content_flags_disabled
}
character_corpses ||--o{ character_data : "One-to-One"
character_corpses ||--o{ character_data : "One-to-One"
character_corpses ||--o{ character_corpse_items : "Has-Many"
character_corpses ||--o{ instance_list : "One-to-One"
character_corpses ||--o{ zone : "One-to-One"
Schema
Column |
Data Type |
Description |
id |
int |
Unique Corpse Identifier |
charid |
int |
Character Identifier |
charname |
varchar |
Character Name |
zone_id |
smallint |
Zone Identifier |
instance_id |
smallint |
Instance Identifier |
x |
float |
X Coordinate |
y |
float |
Y Coordinate |
z |
float |
Z Coordinate |
heading |
float |
Heading Coordinate |
time_of_death |
datetime |
Time of Death |
guild_consent_id |
int |
Guild Consent Identifier |
is_rezzed |
tinyint |
Is Rezzed: 0 = False, 1 = True |
is_buried |
tinyint |
Is Buried: 0 = False, 1 = True |
was_at_graveyard |
tinyint |
Was At Graveyard: 0 = False, 1 = True |
is_locked |
tinyint |
Is Locked: 0 = False, 1 = True |
exp |
int |
Experience |
size |
int |
Size |
level |
int |
Level |
race |
int |
Race |
gender |
int |
Gender |
class |
int |
Class |
deity |
int |
Deity |
texture |
int |
Texture |
helm_texture |
int |
Helm Texture |
copper |
int |
Copper |
silver |
int |
Silver |
gold |
int |
Gold |
platinum |
int |
Platinum |
hair_color |
int |
Hair Color |
beard_color |
int |
Beard Color |
eye_color_1 |
int |
Eye Color 1 |
eye_color_2 |
int |
Eye Color 2 |
hair_style |
int |
Hair Style |
face |
int |
Face |
beard |
int |
Beard |
drakkin_heritage |
int |
Drakkin Heritage |
drakkin_tattoo |
int |
Drakkin Tattoo |
drakkin_details |
int |
Drakkin Details |
wc_1 |
int |
Wear Change 1 |
wc_2 |
int |
Wear Change 2 |
wc_3 |
int |
Wear Change 3 |
wc_4 |
int |
Wear Change 4 |
wc_5 |
int |
Wear Change 5 |
wc_6 |
int |
Wear Change 6 |
wc_7 |
int |
Wear Change 7 |
wc_8 |
int |
Wear Change 8 |
wc_9 |
int |
Wear Change 9 |
rez_time |
int |
|
gm_exp |
int |
|
killed_by |
int |
|
rezzable |
tinyint |
|