type |
int |
Type: 0 = Trash, 1 = Named, 2 = Raid |
level |
int |
Level |
zone_id_list |
text |
Zone Identifier List (Pipe ( |
instance_version_list |
text |
Instance Version List (Pipe ( |
ac |
int |
Armor Class |
hp |
bigint |
Health |
accuracy |
int |
Accuracy |
slow_mitigation |
int |
Slow Mitigation |
attack |
int |
Attack |
strength |
int |
Strength |
stamina |
int |
Stamina |
dexterity |
int |
Dexterity |
agility |
int |
Agility |
intelligence |
int |
Intelligence |
wisdom |
int |
Wisdom |
charisma |
int |
Charisma |
magic_resist |
int |
Magic Resistance |
cold_resist |
int |
Cold Resistance |
fire_resist |
int |
Fire Resistance |
poison_resist |
int |
Poison Resistance |
disease_resist |
int |
Disease Resistance |
corruption_resist |
int |
Corruption Resistance |
physical_resist |
int |
Physical Resistance |
min_dmg |
int |
Minimum Damage |
max_dmg |
int |
Maximum Damage |
hp_regen_rate |
bigint |
Health Regeneration Rate |
hp_regen_per_second |
bigint |
Health Regeneration Per Second |
attack_delay |
int |
Attack Delay: Delay between the attack arounds in 10ths of a second. |
spell_scale |
int |
Spell Scale: 50 = 50%, 100 = 100%, 150 = 150% |
heal_scale |
int |
Heal Scale: 50 = 50%, 100 = 100%, 150 = 150% |
avoidance |
int |
Avoidance |
heroic_strikethrough |
int |
Heroic Strikethrough |
special_abilities |
text |
Special Abilities |