Logging Categories¶
Logging categories have their settings stored in the logsys_categories table, but the categories are defined in common/eqemu_logsys.h
Info
The default settings for the "log-to" categories (Console, File, GM Say) are listed below. You can modify these values for your own server in your logsys_categories
table.
The last column in this table (discord_webhook_id
) will output to that webhook id
in the discord_webhooks
table.
ID | Description | Console | File | GMSay | WebhookID | Notes |
---|---|---|---|---|---|---|
1 | AA | 0 | 0 | 0 | 0 | Use of AA actions (IE activated, cast) |
2 | AI | 0 | 0 | 0 | 0 | Mob aggro, prox and range |
3 | Aggro | 0 | 0 | 0 | 0 | Mob aggro, prox and range |
4 | Attack | 0 | 0 | 0 | 0 | Currently only shows aggro count on mob death |
6 | Combat | 0 | 0 | 0 | 0 | Combat attacks/misses/damage (IE weapon, base, thrown) |
7 | Commands | 0 | 0 | 0 | 0 | GM and Bot Command loading and usage details |
8 | Crash | 1 | 1 | 0 | 0 | Stacktrace, exceptions, timestamp |
9 | Debug | 0 | 0 | 0 | 0 | Logs failures and errors (IE loading assets, login) and other miscellaneous details |
10 | Doors | 0 | 0 | 0 | 0 | Use of doors (IE click, open, trigger) |
11 | Error | 1 | 0 | 0 | 0 | Logs failures and errors (IE loading assets, DB connection) |
12 | Guilds | 0 | 0 | 0 | 0 | Guild activities (IE update MOTD, DB queries) |
13 | Inventory | 0 | 0 | 0 | 0 | Activities with inventory (IE items, slots, shared inventory) |
14 | Launcher | 0 | 0 | 0 | 0 | World / Zone launch requests |
15 | Netcode | 0 | 0 | 0 | 0 | Logs opcode issues (IE login, world connection) |
17 | Object | 0 | 0 | 0 | 0 | Logs opcode details and issues (IE login, world connection) |
18 | Pathing | 0 | 0 | 0 | 0 | Pathing waypoint logging (IE arrive, pause) |
20 | Quests | 0 | 0 | 0 | 0 | Outputs quest errors to log |
21 | Rules | 0 | 0 | 0 | 0 | Logs the rule system (IE load rules) |
22 | Skills | 0 | 0 | 0 | 0 | Logs skill messages (IE failed combine) |
23 | Spawns | 0 | 0 | 0 | 0 | All about spawns (IE ground, spawn2, conditions) |
24 | Spells | 0 | 0 | 0 | 0 | All about spells (IE stacking checks, spell lands, failures, etc) |
27 | Tasks | 0 | 0 | 0 | 0 | Task information |
28 | Tradeskills | 0 | 0 | 0 | 0 | Tradeskill information (success, failure, modifiers) |
29 | Trading | 0 | 0 | 0 | 0 | Trader info (bazaar, barter) |
30 | Tribute | 0 | 0 | 0 | 0 | Tribute logging |
35 | QueryErr | 1 | 0 | 0 | 0 | MySQL query errors |
36 | Query | 0 | 0 | 0 | 0 | MySQL query details |
37 | Mercenaries | 0 | 0 | 0 | 0 | unused |
38 | Quest Debug | 0 | 0 | 0 | 0 | unused |
44 | Client Login | 0 | 0 | 0 | 0 | Client login/disconnect/kick |
46 | HP Update | 0 | 0 | 0 | 0 | Hitpoint changes |
47 | FixZ | 0 | 0 | 0 | 0 | Z-axis failures and fixes |
48 | Food | 0 | 0 | 0 | 0 | Food/Drink logging |
49 | Traps | 0 | 0 | 0 | 0 | Trap details |
50 | NPC Roam Box | 0 | 0 | 0 | 0 | Roambox info and failures for NPCs |
51 | NPC Scaling | 0 | 0 | 1 | 0 | Scaling info for NPCs |
52 | MobAppearance | 0 | 0 | 0 | 0 | Appearance changes for NPCs |
53 | Info | 1 | 0 | 0 | 0 | Miscellanenous info (data loading, logging info, reloads, connection info) |
54 | Warning | 1 | 0 | 0 | 0 | Warning messages (bootup info, connection conflicts and details) |
59 | AI Scan | 0 | 0 | 0 | 0 | Close Mob entity list scanning |
60 | AI Yell | 0 | 0 | 0 | 0 | Mob yell for help details (social aggro) |
61 | AI CastBeneficial | 0 | 0 | 0 | 0 | NPC buffing of friends |
62 | AOE Cast | 0 | 0 | 0 | 0 | AOE spell details via closemob list |
63 | Entity Management | 0 | 0 | 0 | 0 | Entity List adds/removes |
64 | Flee | 0 | 0 | 0 | 0 | Mob flee details |
65 | Aura | 0 | 0 | 0 | 0 | Aura add/remove info |
66 | HotReload | 1 | 0 | 1 | 0 | Quest hot reload info (reload on the fly) |
67 | Merchants | 0 | 0 | 0 | 0 | Merchant loading / pricing info |
68 | ZonePoints | 0 | 0 | 0 | 0 | Loading details for zone points and virtual zone points |
69 | Loot | 0 | 0 | 1 | 0 | Lootdrop/loottable loading details and errors |
70 | Expeditions | 0 | 0 | 0 | 0 | Expedition details (invite, add, remove, create, accept) |
71 | DynamicZones | 0 | 0 | 0 | 0 | Dynamic Zone details (errors, create, load, saves, updates, etc) |
72 | Scheduler | 1 | 0 | 0 | 0 | Scheduled event scans, loading, unloads (via Server Events Scheduler) |
73 | Cheat | 1 | 0 | 0 | 0 | Anticheat logging |
74 | ClientList | 0 | 0 | 0 | 0 | Clientlist updates |
75 | DialogueWindow | 0 | 0 | 0 | 0 | DiaWind popup info |
76 | HTTP | 1 | 0 | 1 | 0 | Sidecar and SQL sourcing info |
77 | Saylink | 0 | 0 | 0 | 0 | Saylink loading and caching |
78 | ChecksumVer | 1 | 0 | 1 | 0 | Checksum validation checks |
79 | CombatRecord | 0 | 0 | 1 | 0 | Combat info (engage, attacks, damage, duration, etc.) |
80 | Hate | 0 | 0 | 0 | 0 | Hatelist scanning and updates |
81 | Discord | 1 | 0 | 0 | 0 | Discord webhook logging |
82 | Faction | 0 | 0 | 0 | 0 | Faction loading, reloading and errors |
83 | Packet S->C | 0 | 0 | 0 | 0 | Packet logging from server to client |
84 | Packet C->S | 0 | 0 | 0 | 0 | Packet logging from client to server |
85 | Packet S->S | 0 | 0 | 0 | 0 | Packet logging between the server |
86 | Bugs | 0 | 0 | 0 | 0 | Bug report create logging |
87 | QuestErrors | 1 | 0 | 1 | 0 | Quest error logging (Lua/Perl) |
88 | PlayerEvents | 0 | 0 | 0 | 0 | Player Event logging (loot, kills, death, merchant, speech, etc) |
89 | DataBuckets | 0 | 0 | 0 | 0 | DataBucket info (deletes, creates, loading, reloading, errors, updates) |
90 | Zoning | 0 | 0 | 0 | 0 | Player zoning info |
91 | EqTime | 1 | 0 | 1 | 0 | In-game time updates and failures |
92 | Corpses | 0 | 0 | 0 | 0 | Corpse logging (buries, rezzes, moves, loading, failures) |
93 | XTargets | 0 | 0 | 0 | 0 | Add/Remove updates for Extended Targets |
94 | EvolveItem | 0 | 0 | 0 | 0 | Evolving Item logging |
95 | PositionUpdate | 0 | 0 | 0 | 0 | NPC position updates sent to clients |
96 | KSM | 0 | 0 | 0 | 0 | KSM info for Linux (memory sharing) |
97 | Bot Settings | 0 | 0 | 0 | 0 | Saving/Loading of bot settings |
98 | Bot Spell Checks | 0 | 0 | 0 | 0 | Spell checks for bots (casting checks, failures, etc) |
99 | Bot Spell Type Checks | 0 | 0 | 0 | 0 | Spell type checks for bots (spell list verification) |
100 | NpcHandin | 1 | 0 | 1 | 0 | NPC Hand-In logging (NPC trading/quest hand-ins) |
101 | ZoneState | 0 | 0 | 0 | 0 | Zone State logging (saving and restoring of the state of a zone on shutdown) |
102 | Net Server <-> Client | 0 | 0 | 0 | 0 | Packet logging between the server and client |
103 | Net TCP | 0 | 0 | 0 | 0 | Server packet logging |