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These shaders are only applicable to eqg files, s3d uses a different method

Shader List

Note Zone Material Shader Property Type Value Descrption Triangle Bits Location
typical texture dranikhollowsb tunnel02 Opaque_MaxCB1.fx e_TextureDiffuse0 2 sp_tunn05.dds generic texture 1 17 -61.324 256.222 2.408
typical texture dranikhollowsb tunnel02 Opaque_MaxCB1.fx e_TextureNormal0 2 sp_tunn05_n.dds generic texture 1 17 -61.324 256.222 2.408
waterfall animated broodlands waterfalls Opaque_MaxWaterFall.fx e_TextureDiffuse0 2 wtr_waterfall_tile.dds generic texture
waterfall animated broodlands waterfalls Opaque_MaxWaterFall.fx e_fSlide1X 0 -0.12 movement of waterfall
waterfall animated broodlands waterfalls Opaque_MaxWaterFall.fx e_fSlide1Y 0 -0.32 movement of waterfall
waterfall animated broodlands waterfalls Opaque_MaxWaterFall.fx e_fSlide2X 0 0 movement of waterfall
waterfall animated broodlands waterfalls Opaque_MaxWaterFall.fx e_fSlide2Y 0 -0.5 movement of waterfall
transparent texture broodlands volcanocard Alpha_MaxCBSG1.fx e_fShininess0 0 1 picture of volcano in bg
transparent texture broodlands volcanocard Alpha_MaxCBSG1.fx e_TextureDiffuse0 2 volcano_card_c.dds
transparent texture broodlands volcanocard Alpha_MaxCBSG1.fx e_TextureNormal0 2 volcano_card_1g_n.dds lava normal effect?
Chroma texture broodlands cnpyedge Chroma_MaxC1.fx e_TextureDiffuse0 2 swmp_canopy_trim.dds "way to use opacity maps,
white becomes alpha" 96342 17 1306.5 -1204.6 79.4
Water Opacity anguish water Opaque_MaxWater.fx e_TextureDiffuse0 2 ra_watertest_c_01.dds
Water Opacity anguish water Opaque_MaxWater.fx e_TextureNormal0 2 water_n.dds
Water Opacity anguish water Opaque_MaxWater.fx e_TextureEnvironment0 2 water_e.dds
Water Opacity anguish water Opaque_MaxWater.fx e_fFresnelBias 0 0.17
Water Opacity anguish water Opaque_MaxWater.fx e_fFresnelPower 0 10
Water Opacity anguish water Opaque_MaxWater.fx e_fWaterColor1 3 255 0 0 21
Water Opacity anguish water Opaque_MaxWater.fx e_fWaterColor2 3 255 0 30 23
Water Opacity anguish water Opaque_MaxWater.fx e_fReflectionAmount 0 0.5
Water Opacity anguish water Opaque_MaxWater.fx e_fReflectionColor 3 255 255 255 255
Flowing Water broodlands watertable Opaque_MaxWater.fx e_TextureNormal0 2 rc_cavewater_n.dds
Flowing Water broodlands watertable Opaque_MaxWater.fx e_TextureEnvironment0 2 ra_watertest_e_01.dds
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fFresnelBias 0 0.06
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fFresnelPower 0 6.35
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fWaterColor1 3 255 61 93 100
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fWaterColor2 3 255 96 151 166
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fReflectionAmount 0 0.01
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fReflectionColor 3 255 255 255 255
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fSlide1X 0 0.04
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fSlide1Y 0 0.04
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fSlide2X 0 0.03
Flowing Water broodlands watertable Opaque_MaxWater.fx e_fSlide2Y 0 0.03
Volcano Background broodlands volcanocard Alpha_MaxCBSG1.fx e_fShininess0 0 1 110911 Permeable, 23 -2096.9 -1309.6 28
Volcano Background broodlands volcanocard Alpha_MaxCBSG1.fx e_TextureDiffuse0 2 volcano_card_c.dds
Volcano Background broodlands volcanocard Alpha_MaxCBSG1.fx e_TextureNormal0 2 volcano_card_1g_n.dds
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_TextureDiffuse0 2 kl_lavaTop_c.dds Flowing lava, in X direction only 308920 19 36.742 -2270.422 -477.900
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_TextureDiffuse1 2 kl_lavaBottom_c.dds
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_TextureNormal0 2 kl_lava_n.dds
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_fSlide1X 0 0.3
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_fSlide1Y 0 0
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_fSlide2X 0 0.2
Flowing Lava thenest lavaflow Opaque_MaxLava.fx e_fSlide2Y 0 0