While in game, do the command /loc. Now I belive that loc is listed as x,y,z but objects use the cords from the real map. So x and y are backwards in /loc z is height (Not in real 3d, in real 3d x and z are the level plain and y is up and down.)
When you click a trade skill container it has an icon. This is the icon list.
Model Files (objectname)
This is what the container will look like. Do I really need to clarify?
Model File ID
Use #loc, it displays heading ^-^
This is the heart and soul of the clickable. This tells what it does.