Stat Bonuses Methods (Lua)
Lua
1
statbonuses:GetAC() const; -- int32
2
statbonuses:GetAGI() const; -- int32
3
statbonuses:GetAGICapMod() const; -- int32
4
statbonuses:GetAStacker(int idx) const; -- int32
5
statbonuses:GetATK() const; -- int32
6
statbonuses:GetAbsorbMagicAtt(int idx) const; -- uint32
7
statbonuses:GetAccuracy(int idx) const; -- int32
8
statbonuses:GetAggroRange() const; -- float
9
statbonuses:GetAlterNPCLevel() const; -- int32
10
statbonuses:GetAmbidexterity() const; -- int32
11
statbonuses:GetAmplification() const; -- uint32
12
statbonuses:GetAntiGate() const; -- bool
13
statbonuses:GetArcheryDamageModifier() const; -- uint32
14
statbonuses:GetAssassinate(int idx) const; -- uint32
15
statbonuses:GetAssassinateLevel(int idx) const; -- uint8
16
statbonuses:GetAssistRange() const; -- float
17
statbonuses:GetAvoidMeleeChance() const; -- int32
18
statbonuses:GetAvoidMeleeChanceEffect() const; -- int32
19
statbonuses:GetBStacker(int idx) const; -- int32
20
statbonuses:GetBaseMovementSpeed() const; -- int8
21
statbonuses:GetBerserkSPA() const; -- bool
22
statbonuses:GetBindWound() const; -- int32
23
statbonuses:GetBlockBehind() const; -- int32
24
statbonuses:GetBlockNextSpell() const; -- bool
25
statbonuses:GetBuffSlotIncrease() const; -- uint8
26
statbonuses:GetCHA() const; -- int32
27
statbonuses:GetCHACapMod() const; -- int32
28
statbonuses:GetCR() const; -- int32
29
statbonuses:GetCRCapMod() const; -- int32
30
statbonuses:GetCStacker(int idx) const; -- int32
31
statbonuses:GetChannelChanceItems() const; -- int32
32
statbonuses:GetChannelChanceSpells() const; -- int32
33
statbonuses:GetCharmBreakChance() const; -- int32
34
statbonuses:GetClairvoyance() const; -- int32
35
statbonuses:GetCombatStability() const; -- int32
36
statbonuses:GetConsumeProjectile() const; -- uint8
37
statbonuses:GetCorrup() const; -- int32
38
statbonuses:GetCorrupCapMod() const; -- int32
39
statbonuses:GetCrippBlowChance() const; -- int32
40
statbonuses:GetCritDmgMod(int idx) const; -- int32
41
statbonuses:GetCriticalDoTChance() const; -- int32
42
statbonuses:GetCriticalDotDecay() const; -- bool
43
statbonuses:GetCriticalHealChance() const; -- int32
44
statbonuses:GetCriticalHealDecay() const; -- bool
45
statbonuses:GetCriticalHealOverTime() const; -- int32
46
statbonuses:GetCriticalHitChance(int idx) const; -- int32
47
statbonuses:GetCriticalMend() const; -- int8
48
statbonuses:GetCriticalRegenDecay() const; -- bool
49
statbonuses:GetCriticalSpellChance() const; -- int32
50
statbonuses:GetDEX() const; -- int32
51
statbonuses:GetDEXCapMod() const; -- int32
52
statbonuses:GetDR() const; -- int32
53
statbonuses:GetDRCapMod() const; -- int32
54
statbonuses:GetDSMitigation() const; -- int32
55
statbonuses:GetDSMitigationOffHand() const; -- int32
56
statbonuses:GetDStacker(int idx) const; -- int32
57
statbonuses:GetDamageModifier(int idx) const; -- int32
58
statbonuses:GetDamageModifier2(int idx) const; -- int32
59
statbonuses:GetDamageShield() const; -- int
60
statbonuses:GetDamageShieldSpellID() const; -- uint16
61
statbonuses:GetDamageShieldType() const; -- int
62
statbonuses:GetDeathSave(int idx) const; -- uint32
63
statbonuses:GetDelayDeath() const; -- uint32
64
statbonuses:GetDistanceRemoval() const; -- bool
65
statbonuses:GetDivineAura() const; -- bool
66
statbonuses:GetDivineSaveChance(int idx) const; -- int32
67
statbonuses:GetDoTShielding() const; -- int32
68
statbonuses:GetDodgeChance() const; -- int32
69
statbonuses:GetDotCritDmgIncrease() const; -- int32
70
statbonuses:GetDoubleAttackChance() const; -- int32
71
statbonuses:GetDoubleRangedAttack() const; -- int32
72
statbonuses:GetDoubleRiposte() const; -- int32
73
statbonuses:GetDoubleSpecialAttack() const; -- int32
74
statbonuses:GetDualWieldChance() const; -- int32
75
statbonuses:GetEndPercCap(int idx) const; -- int
76
statbonuses:GetEndurance() const; -- int32
77
statbonuses:GetEnduranceReduction() const; -- int32
78
statbonuses:GetEnduranceRegen() const; -- int32
79
statbonuses:GetExtraAttackChance() const; -- int32
80
statbonuses:GetFR() const; -- int32
81
statbonuses:GetFRCapMod() const; -- int32
82
statbonuses:GetFactionModPct() const; -- int32
83
statbonuses:GetFearless() const; -- bool
84
statbonuses:GetFeignedCastOnChance() const; -- int16
85
statbonuses:GetFinishingBlow(int idx) const; -- int32
86
statbonuses:GetFinishingBlowLvl(int idx) const; -- uint32
87
statbonuses:GetFlurryChance() const; -- int32
88
statbonuses:GetFocusEffects(int idx) const; -- uint8
89
statbonuses:GetFocusEffectsWorn(int idx) const; -- int16
90
statbonuses:GetForageAdditionalItems() const; -- uint8
91
statbonuses:GetFrenziedDevastation() const; -- int32
92
statbonuses:GetFrontalBackstabChance() const; -- uint8
93
statbonuses:GetFrontalBackstabMinDmg() const; -- bool
94
statbonuses:GetFrontalStunResist() const; -- uint8
95
statbonuses:GetGiveDoubleAttack() const; -- uint32
96
statbonuses:GetGiveDoubleRiposte(int idx) const; -- int32
97
statbonuses:GetGivePetGroupTarget() const; -- bool
98
statbonuses:GetGravityEffect() const; -- int32
99
statbonuses:GetHP() const; -- int32
100
statbonuses:GetHPPercCap(int idx) const; -- int
101
statbonuses:GetHPRegen() const; -- int32
102
statbonuses:GetHPToManaConvert() const; -- uint32
103
statbonuses:GetHSLevel(int idx) const; -- uint8
104
statbonuses:GetHeadShot(int idx) const; -- uint32
105
statbonuses:GetHealAmt() const; -- int32
106
statbonuses:GetHealRate() const; -- int32
107
statbonuses:GetHeroicAGI() const; -- int32
108
statbonuses:GetHeroicCHA() const; -- int32
109
statbonuses:GetHeroicCR() const; -- int32
110
statbonuses:GetHeroicCorrup() const; -- int32
111
statbonuses:GetHeroicDEX() const; -- int32
112
statbonuses:GetHeroicDR() const; -- int32
113
statbonuses:GetHeroicFR() const; -- int32
114
statbonuses:GetHeroicINT() const; -- int32
115
statbonuses:GetHeroicMR() const; -- int32
116
statbonuses:GetHeroicPR() const; -- int32
117
statbonuses:GetHeroicSTA() const; -- int32
118
statbonuses:GetHeroicSTR() const; -- int32
119
statbonuses:GetHeroicWIS() const; -- int32
120
statbonuses:GetHitChance() const; -- int32
121
statbonuses:GetHitChanceEffect(int idx) const; -- int32
122
statbonuses:GetHundredHands() const; -- int32
123
statbonuses:GetINT() const; -- int32
124
statbonuses:GetINTCapMod() const; -- int32
125
statbonuses:GetIllusionPersistence() const; -- bool
126
statbonuses:GetImmuneToFlee() const; -- bool
127
statbonuses:GetImprovedReclaimEnergy() const; -- int32
128
statbonuses:GetImprovedTaunt(int idx) const; -- int32
129
statbonuses:GetIncreaseBlockChance() const; -- int32
130
statbonuses:GetIncreaseChanceMemwipe() const; -- int8
131
statbonuses:GetIncreaseRunSpeedCap() const; -- uint8
132
statbonuses:GetIsBlind() const; -- bool
133
statbonuses:GetIsFeared() const; -- bool
134
statbonuses:GetItemATKCap() const; -- int32
135
statbonuses:GetItemHPRegenCap() const; -- int32
136
statbonuses:GetItemManaRegenCap() const; -- uint32
137
statbonuses:GetLimitToSkill(int idx) const; -- bool
138
statbonuses:GetMR() const; -- int32
139
statbonuses:GetMRCapMod() const; -- int32
140
statbonuses:GetMagicWeapon() const; -- bool
141
statbonuses:GetMana() const; -- int32
142
statbonuses:GetManaAbsorbPercentDamage(int idx) const; -- uint32
143
statbonuses:GetManaPercCap(int idx) const; -- int
144
statbonuses:GetManaRegen() const; -- int32
145
statbonuses:GetMasteryofPast() const; -- uint8
146
statbonuses:GetMaxBindWound() const; -- int32
147
statbonuses:GetMaxHP() const; -- int32
148
statbonuses:GetMaxHPChange() const; -- int32
149
statbonuses:GetMeleeLifetap() const; -- int32
150
statbonuses:GetMeleeMitigation() const; -- int32
151
statbonuses:GetMeleeMitigationEffect() const; -- int32
152
statbonuses:GetMeleeRune(int idx) const; -- uint32
153
statbonuses:GetMeleeSkillCheck() const; -- int32
154
statbonuses:GetMeleeSkillCheckSkill() const; -- uint8
155
statbonuses:GetMeleeThresholdGuard(int idx) const; -- uint32
156
statbonuses:GetMetabolism() const; -- int32
157
statbonuses:GetMinDamageModifier(int idx) const; -- int32
158
statbonuses:GetMitigateDotRune(int idx) const; -- uint32
159
statbonuses:GetMitigateMeleeRune(int idx) const; -- uint32
160
statbonuses:GetMitigateSpellRune(int idx) const; -- uint32
161
statbonuses:GetNegateAttacks(int idx) const; -- uint32
162
statbonuses:GetNegateEffects() const; -- bool
163
statbonuses:GetNegateIfCombat() const; -- bool
164
statbonuses:GetNoBreakAESneak() const; -- int16
165
statbonuses:GetOffhandRiposteFail() const; -- int32
166
statbonuses:GetPC_Pet_Flurry() const; -- uint32
167
statbonuses:GetPC_Pet_Rampage(int idx) const; -- uint32
168
statbonuses:GetPR() const; -- int32
169
statbonuses:GetPRCapMod() const; -- int32
170
statbonuses:GetPackrat() const; -- int8
171
statbonuses:GetParryChance() const; -- int32
172
statbonuses:GetPersistantCasting() const; -- uint32
173
statbonuses:GetPetAvoidance() const; -- int32
174
statbonuses:GetPetCriticalHit() const; -- int32
175
statbonuses:GetPetFlurry() const; -- int32
176
statbonuses:GetPetMaxHP() const; -- int32
177
statbonuses:GetPetMeleeMitigation() const; -- int32
178
statbonuses:GetProcChance() const; -- int32
179
statbonuses:GetProcChanceSPA() const; -- int32
180
statbonuses:GetRaiseSkillCap(int idx) const; -- uint32
181
statbonuses:GetReduceFallDamage() const; -- uint16
182
statbonuses:GetReduceTradeskillFail(int idx) const; -- int32
183
statbonuses:GetResistFearChance() const; -- int32
184
statbonuses:GetResistSpellChance() const; -- int32
185
statbonuses:GetReverseDamageShield() const; -- int
186
statbonuses:GetReverseDamageShieldSpellID() const; -- uint16
187
statbonuses:GetReverseDamageShieldType() const; -- int
188
statbonuses:GetRiposteChance() const; -- int32
189
statbonuses:GetRoot(int idx) const; -- int8
190
statbonuses:GetRootBreakChance() const; -- int32
191
statbonuses:GetSEResist(int idx) const; -- int32
192
statbonuses:GetSTA() const; -- int32
193
statbonuses:GetSTACapMod() const; -- int32
194
statbonuses:GetSTR() const; -- int32
195
statbonuses:GetSTRCapMod() const; -- int32
196
statbonuses:GetSalvageChance() const; -- uint8
197
statbonuses:GetSanctuary() const; -- bool
198
statbonuses:GetScreech() const; -- int8
199
statbonuses:GetSecondaryDmgInc() const; -- bool
200
statbonuses:GetSeeInvis() const; -- uint8
201
statbonuses:GetShieldBlock() const; -- int32
202
statbonuses:GetShieldEquipDmgMod() const; -- int32
203
statbonuses:GetShroudofStealth() const; -- bool
204
statbonuses:GetSkillAttackProc(int idx) const; -- int32
205
statbonuses:GetSkillDamageAmount(int idx) const; -- int32
206
statbonuses:GetSkillDamageAmount2(int idx) const; -- int32
207
statbonuses:GetSkillDmgTaken(int idx) const; -- int16
208
statbonuses:GetSkillProc(int idx) const; -- uint32
209
statbonuses:GetSkillProcSuccess(int idx) const; -- uint32
210
statbonuses:GetSkillReuseTime(int idx) const; -- int32
211
statbonuses:GetSlayUndead(int idx) const; -- int32
212
statbonuses:GetSongRange() const; -- int32
213
statbonuses:GetSpellCritDmgIncNoStack() const; -- int32
214
statbonuses:GetSpellCritDmgIncrease() const; -- int32
215
statbonuses:GetSpellDamageShield() const; -- int
216
statbonuses:GetSpellDmg() const; -- int32
217
statbonuses:GetSpellOnDeath(int idx) const; -- uint32
218
statbonuses:GetSpellOnKill(int idx) const; -- uint32
219
statbonuses:GetSpellProcChance() const; -- int32
220
statbonuses:GetSpellShield() const; -- int
221
statbonuses:GetSpellThresholdGuard(int idx) const; -- uint32
222
statbonuses:GetSpellTriggers(int idx) const; -- uint32
223
statbonuses:GetStrikeThrough() const; -- int32
224
statbonuses:GetStunBashChance() const; -- int8
225
statbonuses:GetStunResist() const; -- int32
226
statbonuses:GetTradeSkillMastery() const; -- uint8
227
statbonuses:GetTriggerMeleeThreshold() const; -- bool
228
statbonuses:GetTriggerOnValueAmount() const; -- bool
229
statbonuses:GetTriggerSpellThreshold() const; -- bool
230
statbonuses:GetTripleAttackChance() const; -- int32
231
statbonuses:GetTripleBackstab() const; -- uint8
232
statbonuses:GetTwoHandBluntBlock() const; -- int32
233
statbonuses:GetUnfailingDivinity() const; -- int32
234
statbonuses:GetVampirism() const; -- int32
235
statbonuses:GetVoiceGraft() const; -- uint32
236
statbonuses:GetWIS() const; -- int32
237
statbonuses:GetWISCapMod() const; -- int32
238
statbonuses:GetXPRateMod() const; -- int
239
statbonuses:GetbrassMod() const; -- uint32
240
statbonuses:Geteffective_casting_level() const; -- int
241
statbonuses:Getextra_xtargets() const; -- uint16
242
statbonuses:Gethaste() const; -- int32
243
statbonuses:Gethastetype2() const; -- int32
244
statbonuses:Gethastetype3() const; -- int32
245
statbonuses:Gethatemod() const; -- int8
246
statbonuses:Getinhibitmelee() const; -- int32
247
statbonuses:Getmovementspeed() const; -- int
248
statbonuses:GetpercussionMod() const; -- uint32
249
statbonuses:Getreflect_chance() const; -- int
250
statbonuses:GetsingingMod() const; -- uint32
251
statbonuses:Getskillmod(int idx) const; -- int32
252
statbonuses:Getskillmodmax(int idx) const; -- int32
253
statbonuses:GetsongModCap() const; -- uint32
254
statbonuses:GetstringedMod() const; -- uint32
255
statbonuses:GetwindMod() const; -- uint32
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