doors
Column
Data Type
Description
id
int
Unique Entry Identifier
doorid
smallint
Unique Door Identifier
zone
varchar
version
smallint
Zone Version: -1 For All
name
varchar
This is the name of the door, such as 'IT11161' or 'POPCREATE501', for names of objects you can see.
pos_y
float
Door Y Coordinate
pos_x
float
Door X Coordinate
pos_z
float
Door Z Coordinate
heading
float
Door Heading Coordinate
opentype
smallint
guild
smallint
lockpick
smallint
Lockpicking Skill Required: -1 = Unpickable
keyitem
int
nokeyring
tinyint
No Key Ring: 0 = False, 1 = True
triggerdoor
smallint
Trigger Door: 0 For Current Door or use a Unique Door Identifier
triggertype
smallint
Trigger Type: 1 = Open a Type 255 door, 255 = Will Not Open
disable_timer
tinyint
Disable Timer
doorisopen
smallint
Door Is Open: 0 = False, 1 = True
door_param
int
Door Parameter
dest_zone
varchar
dest_instance
int
dest_x
float
Destination X Coordinate
dest_y
float
Destination Y Coordinate
dest_z
float
Destination Z Coordinate
dest_heading
float
Destination Heading Coordinate
invert_state
int
This column will basically behave like such: if the door has a click type and it is to raise up like a door, it will be raised on spawn of the door. Meaning it is inverted. Another example: If a Door Open Type is set to a spinning object on click, you could set this to 1 to have the door be spinning on spawn.
incline
int
Incline
size
smallint
Size
buffer
float
Unused
client_version_mask
int
is_ldon_door
smallint
Is LDoN Door: 0 = False, 1 = True
Last modified 1yr ago
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